SAW multiplayer

This game was loosely based on the SAW movies, with three minigames compiled into one. With the mission to explore different methods and controls, each level had its own design, commands and purposes. I was responsible for creating the concept for each level and for adapting the ideas into the SAW context. I was also responsible for creating the sprites for the game. Here are the screens for each level. The game (C++) can be download right here.

fase2 fase3